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VM2D 1.14
Vortex methods for 2D flows simulation
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Реализация класса дерева для реализации быстрых алгоритмов на CPU. More...
#include "cpuTreeInfo.h"#include "Gpudefs.h"#include <algorithm>#include <omp.h>#include <stdio.h>#include "defs.h"#include "TimesGen.h"#include <SummChoice.h>
Go to the source code of this file.
Namespaces | |
| namespace | VM2D |
Functions | |
| unsigned int | VM2D::ExpandBits (unsigned int v) |
| int | VM2D::ceilpow2 (int x, int p) |
| int | VM2D::ceilhalf (int x) |
| double | VM2D::mindist2 (const Point4D &lowerUpper, const Point2D &rhs) noexcept |
| double | VM2D::minmaxdist2 (const Point4D &lowerUpper, const Point2D &rhs) noexcept |
| std::pair< double, int > | VM2D::distance_calculator_point2segment (const Point2D &point, const Point4D &object) |
| double | VM2D::MinDist2AABB (const Point4D &gabI, const Point4D &gabJ) |
Variables | |
| const double | VM2D::onePlusMachineEps = 1.0f + 2.0e-7f |
Реализация класса дерева для реализации быстрых алгоритмов на CPU.
Definition in file cpuTreeInfo.cpp.