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VM2D 1.14
Vortex methods for 2D flows simulation
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This is the complete list of members for VM2D::VelocityBarnesHut, including all inherited members.
| CalcConvVelo() | VM2D::Velocity | |
| CalcConvVeloToSetOfPointsFromWake(const WakeDataBase &pointsDb, std::vector< Point2D > &velo, std::vector< double > &domainRadius, bool calcVelo, bool calcRadius) override | VM2D::VelocityBarnesHut | virtual |
| CalcConvVPVeloToSetOfPointsFromWake(const WakeDataBase &pointsDb, std::vector< Point2D > &velo, std::vector< double > &domainRadius, bool calcVelo, bool calcRadius) override | VM2D::VelocityBarnesHut | virtual |
| CalcDiffVelo() | VM2D::Velocity | |
| CalcDiffVeloI0I3() | VM2D::Velocity | |
| CalcDiffVeloI1I2() | VM2D::Velocity | |
| CalcDiffVeloI1I2ToSetOfPointsFromSheets(const WakeDataBase &pointsDb, const std::vector< double > &domainRadius, const Boundary &bnd, std::vector< double > &I1, std::vector< Point2D > &I2) | VM2D::Velocity | |
| CalcDiffVeloI1I2ToSetOfPointsFromWake(const WakeDataBase &pointsDb, const std::vector< double > &domainRadius, const WakeDataBase &vorticesDb, std::vector< double > &I1, std::vector< Point2D > &I2) | VM2D::Velocity | |
| CalcDiffVeloI1I2ToWakeFromSheets(const WakeDataBase &pointsDb, const std::vector< double > &domainRadius, const Boundary &bnd, std::vector< double > &I1, std::vector< Point2D > &I2) | VM2D::Velocity | |
| CalcDiffVeloI1I2ToWakeFromWake(const WakeDataBase &pointsDb, const std::vector< double > &domainRadius, const WakeDataBase &vorticesDb, std::vector< double > &I1, std::vector< Point2D > &I2) | VM2D::Velocity | |
| CalcVeloToWakeVP() | VM2D::Velocity | virtual |
| FillRhs(Eigen::VectorXd &rhsReord) const | VM2D::Velocity | |
| GetWakeInfluenceToRhs(const Airfoil &afl, std::vector< double > &wakeRhs) const | VM2D::Velocity | |
| LimitDiffVelo(std::vector< Point2D > &diffVel) | VM2D::Velocity | |
| optimizedVelocity | VM2D::Velocity | |
| ResizeAndZero() | VM2D::Velocity | |
| SaveVisStress() | VM2D::Velocity | |
| Velocity(const World2D &W_) | VM2D::Velocity | inline |
| VelocityBarnesHut(const World2D &W_) | VM2D::VelocityBarnesHut | |
| virtualVortexesParams | VM2D::Velocity | |
| W | VM2D::Velocity | protected |
| wakeVortexesParams | VM2D::Velocity | |
| ~Velocity() | VM2D::Velocity | inlinevirtual |
| ~VelocityBarnesHut() | VM2D::VelocityBarnesHut | virtual |