VM2D 1.14
Vortex methods for 2D flows simulation
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morton_tree.h File Reference
#include <utility>
#include <vector>
#include <complex>
#include "../common/utils.h"
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Classes

struct  fmm::TreeCell< point, value >
 
class  fmm::MortonTree< dim, point, value >
 

Namespaces

namespace  fmm
 

Typedefs

using fmm::TreeCell2d = TreeCell< point2d, double >
 
using fmm::TreeCell3d = TreeCell< point3d, double >
 
using fmm::TreeCell3d3 = TreeCell< point3d, point3d >
 
using fmm::MortonTree2d = MortonTree< 2, point2d, double >
 
using fmm::MortonTree3d = MortonTree< 3, point3d, double >
 
using fmm::MortonTree3d3 = MortonTree< 3, point3d, point3d >